package com.rs.game.npc.fightcaves;

import java.util.ArrayList;
import java.util.List;

import com.rs.game.Entity;
import com.rs.game.Graphics;
import com.rs.game.World;
import com.rs.game.WorldTile;
import com.rs.game.npc.NPC;
import com.rs.game.player.Player;

@SuppressWarnings("serial")
public class FightCavesNPC extends NPC {

    public FightCavesNPC(int id, WorldTile tile) {
	super(id, tile, -1, true, true);
	setForceMultiArea(true);
	setNoDistanceCheck(true);
    }

    @Override
    public void sendDeath(Entity source) {
	setNextGraphics(new Graphics(2924 + getSize()));
	super.sendDeath(source);
    }

    @Override
    public ArrayList<Entity> getPossibleTargets() {
	ArrayList<Entity> possibleTarget = new ArrayList<Entity>(1);
	List<Integer> playerIndexes = World.getRegion(getRegionId()).getPlayerIndexes();
	if (playerIndexes != null) {
	    for (int npcIndex : playerIndexes) {
		Player player = World.getPlayers().get(npcIndex);
		if (player == null || player.getAppearence().isHidden() || player.isDead() || player.hasFinished() || !player.isRunning())
		    continue;
		possibleTarget.add(player);
	    }
	}
	return possibleTarget;
    }

}
